@startuml
sprite $folder_minus [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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0006FFFFFFFFFFFFFFFFA000000000000000000000000000
003FFFFFFFFFFFFFFFFFFA00000000000000000000000000
00AFFFFFFFFFFFFFFFFFFFA0000000000000000000000000
00DFFFFFFFFFFFFFFFFFFFFA000000000000000000000000
00DFFFFFFFFFFFFFFFFFFFFFA11111111111111110000000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD50000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFE77777777777777777AFFFFFFFFFFFF500
00DFFFFFFFFFFF6000000000000000000DFFFFFFFFFFF500
00DFFFFFFFFFFF4000000000000000000CFFFFFFFFFFF500
00DFFFFFFFFFFF6000000000000000000EFFFFFFFFFFF500
00DFFFFFFFFFFFF98888888888888888BFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
00CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400
007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF000
000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000
00008DEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEC40000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
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}


!define FA5_FOLDER_MINUS(_alias) ENTITY(rectangle,black,folder_minus,_alias,FA5 FOLDER_MINUS)
!define FA5_FOLDER_MINUS(_alias, _label) ENTITY(rectangle,black,folder_minus,_label, _alias,FA5 FOLDER_MINUS)
!define FA5_FOLDER_MINUS(_alias, _label, _shape) ENTITY(_shape,black,folder_minus,_label, _alias,FA5 FOLDER_MINUS)
!define FA5_FOLDER_MINUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,folder_minus,_label, _alias,FA5 FOLDER_MINUS)
skinparam folderBackgroundColor<<FA5 FOLDER_MINUS>> White
@enduml